Company Holiday Party Games That Do Not Make People Cringe

Coworkers cheering a colleague from the zip line suspension bridge at a company holiday party in Tampa Bay

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You can watch a party game die in real time. Someone from HR stands up with a microphone and a printed sheet. There is a pause while people work out whether this is optional. Two enthusiastic volunteers step forward immediately, which somehow makes it worse. Everyone else performs the specific body language of an adult who has decided to be a good sport about something, and the room’s temperature drops about four degrees.

Nobody plans for this. The game looked fun on the list it came from. The problem is that almost every list of company holiday party games is a list of games, when what you actually need is a way to tell in advance which ones will land in a room full of colleagues who have to see each other again on Monday.

Here is the test.

Four conditions, and most games fail at least two

It has to be genuinely optional, visibly. Not “you don’t have to play” said once by someone holding a microphone. Structurally optional, so that not playing is invisible. The moment declining requires a public act, you have built a compliance exercise.

It cannot require performance. Anything where one person is watched by everyone else while they attempt something is a talent show, and talent shows sort your colleagues into people who enjoyed that and people who are now quietly furious. Charades, karaoke, lip sync, improv. All performance.

It cannot rank people on a real attribute. Trivia ranks knowledge. Physical games rank fitness. Anything scored publicly tells your team something about each other they did not ask to learn and cannot unlearn. Rank teams if you must rank anything.

It has to survive the org chart. Whatever the game is, your VP is in the room. If the game only works when everyone is equally uninhibited, it will not work, because your most junior employee is not going to be uninhibited in front of the person who signs off on their promotion.

Run any of the company holiday party games you are considering through those four. Most of the internet’s favourites fail immediately, which is why the parties keep going the way they go.

Company holiday party games that pass the test

These share a structure: parallel play, no spotlight, easy to join late and easier to leave.

  • Ambient guessing games. A board of baby photos, first jobs, or the worst gift each person ever received, with a sheet people fill in whenever they like across the whole night. No start time, no audience, no microphone. People drift to it, talk to whoever is standing there, and drift away.
  • Anonymous submission games. Everyone submits a true and slightly ridiculous fact in advance, and the game is the group guessing who. The submitter is never on the spot, because the crowd is doing the work.
  • Small-group tasks with a deadline. Four to six people, twenty minutes, something to build or solve. Nobody is watched, everybody is occupied, and the groups are your chance to mix departments deliberately.
  • The photo challenge. A short list of things to photograph during the event. Runs itself, includes people who arrive late, and quietly produces the only decent photos anybody will have of the night.

Notice what none of them involve: a stage, a scoreboard, or a moment where the room goes quiet and looks at one person.

The White Elephant problem

Worth its own section because it is nearly universal and almost always slightly bad.

White Elephant fails the ranking condition in a way people rarely name. The game is built on stealing, which means it is built on a public sequence of small rejections. It also exposes money: the person who spent forty dollars and the person who wrapped something from their desk drawer both find out, in front of everybody, that they read the situation differently. And it takes far longer than anybody remembers, usually landing at the exact point in the evening when the room’s energy has already turned.

If you are going to run it anyway, and plenty of teams love it, three fixes cover most of the damage. Set a hard price cap and enforce it with an actual number. Cap the steals at one per gift. And put it early, while people still have the patience, rather than saving it as the finale.

The ones to retire

Said plainly, because somebody suggests these every year.

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Anything using the word “icebreaker” at a party where everyone already knows each other. Your team spent the year together. Two truths and a lie is not a fun challenge, it is an insult delivered as a game.

Ugly sweater contests with a winner. The sweaters are fine and genuinely lower the formality of the room. Judging them puts a spotlight on people who dressed up to be a good sport, which is the one behaviour you should be protecting.

Anything that requires drinking to be enjoyable. At any real headcount you have people who do not drink, and a game built on a bar is a game they are excluded from without anyone saying so.

Awards ceremonies with joke categories. These are written by people who like each other and received by people who have to interpret them. The risk is entirely on the downside.

What we do instead, and why

Our corporate holiday parties in Oldsmar largely sidestep the games question, because the activity is the entertainment. Groups of up to 10 rotate through the zip line course in waves while everyone else eats, talks and watches, which means there is never a moment where the whole room has to be doing the same thing at once.

That structure passes all four conditions almost by accident. It is optional in a way nobody has to announce, because opting out of the course is normal and unremarked. It is not a performance, even though people are watching, because the crowd is on your side rather than judging you. It ranks nobody. And it survives the org chart, since the thing that makes the Leap of Faith memorable is watching someone senior be visibly nervous and do it anyway.

Everything runs on challenge by choice: nobody is pushed, every platform has an exit, and declining happens without commentary. Photography is included in the party package, so the photo challenge takes care of itself.

Where this is the wrong call: if your team genuinely wants a long dinner, a bar and three rounds of trivia, book that and enjoy it. And the course runs ages 7 and up, 70 to 270 pounds, so raise any mobility or weight range constraints early. A ground based program exists for anyone not on the course.

One planning note

December has roughly eight genuinely usable evenings once you subtract the first week and the holidays themselves, and every company in Tampa Bay is bidding on the same ones. The first two weeks go first.

Tuesdays and Wednesdays hold longest, and we open for private groups on days we are closed to the public, so a fully booked Friday does not mean a fully booked December. Six to eight weeks is the honest lead time.

Empower Adventures is the number one team building activity in Tampa Bay, and the reason has less to do with ziplines than with the fact that nobody has to be a good sport about anything.

Get a quote or call 813-448-5635. If you are still choosing a format, our honest comparison of company holiday party ideas in Tampa Bay covers five venue types, and if the spend is the sticking point, getting the budget approved is the next one to read.

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